Skip to main content

Project 2 Artist Statement

     This piece tells the story of the proverbial bedroom producer. There are a countless number of people who produce music that dream of being discovered. Some end up becoming famous while the majority do not. But they persevere, practice their craft, and improve their skills. While others sleep, they are still working into the late hours of the night creating a potential hit.
     This piece shows an abridged version of the process of creating a song. The video is only about 5 minutes long and it shows the finished product. The unedited version is almost an hour long. The song you hear in the finished product is actually the second song that I made during this project. I wasn't satisfied with the first song so I started over. This is the reality of the bedroom producer. It usually takes multiple attempts to create something great. However, once you do, it is so satisfying. 




Comments

Popular posts from this blog

Artist Research: Peter Burr

     Peter Burr was born in 1980 in Brooklyn, NY. He specializes in computer animation and creates abstract environments that draw inspiration from the immersive quality of video games. In the past, Burr produced art under the name Hooliganship and created a video label called Cartune Xprez. He has received many grants and awards such as a Guggenheim Fellowship (2018), a Creative Capital Grant (2016), and a Sundance New Frontier Fellowship (2016). He is currently a visiting scholar at Carnegie Mellon University's Center for the Arts in Society.      Burr's work Cave Exits premiered at Images Festival in 2015. This work plays on the idea of retro dungeon crawler video games. The viewer is surrounded by four screens with constantly changing abstract images and videos. This is a reference to the procedural generation of the levels of those video games. This work has been shown at Fenway Park in Boston, MA; 3-Legged Dog Art & Technology Center in New ...

Artist Research: Jeffrey Shaw

     Jeffrey Shaw is a new media artist and researcher from Melbourne, Australia. He was born in 1944. From 1965 to 2002, he lived in various places such as London, Milan, and Amsterdam.  In 2003, he was appointed director of iCinema Research Centre at the University of New South Wales. Since 2009, he has been the Dean of School of Creative Media at the City University of Hong Kong.      My favorite work of his is Divine Comedy AR. There are a row of marble canvases along a wall. At first glance, the piece seems like just a collection of marble. But when you look at them through an iPad, the marble comes alive. The marble panels transform into spaces in which 3D animated characters move around and do various things. https://www.jeffreyshawcompendium.com/portfolio/divine-comedy-ar/

Artist Research: Hito Steyerl

Hito Steyerl is a German filmmaker, visual artist, and writer. She was born in 1966 in Munich. She earned a Ph.D. in Philosophy from the Academy of Fine Arts Vienna and is currently a Professor of New Media Art at the Berlin University of the Arts. Steyerl pushes the boundaries of video art while focusing on topics such as militarization, surveillance, and the effect of media on our lives. I really enjoyed her video installation Factory of the Sun. Viewers sit on lawn chairs while watching a video on a large screen in a room that looks like something out of Tron . "Factory of the Sun uses the motifs of light and acceleration to explore what possibilities are still available for collective resistance when surveillance has become a mundane part of an increasingly virtual world. Factory of the Sun tells the surreal story of workers whose forced moves in a motion capture studio are turned into artificial sunshine." https://vimeo.com/182657047