Skip to main content

Final Project: Update 3

The project is installed and ready to be presented.

Comments

Popular posts from this blog

Project 1 Artist Statement

     Everyone lives somewhere. Whether it is a house, an apartment, a dorm room, or a cardboard box, everyone has some place to go to at the end of the day. This place is familiar. It is reassuring and comforting. This space is so familiar, we often take it for granted.      How aware of your surroundings are you? Can you describe your home in detail to someone who has never been there? Would you be able to tell if something in your home was missing or altered? If you could, how would you react? I want to explore these questions with this project. I want to alter the everyday events that occur in a house in order to make people appreciate and be more aware of what they have. 

Artist Research: Peter Burr

     Peter Burr was born in 1980 in Brooklyn, NY. He specializes in computer animation and creates abstract environments that draw inspiration from the immersive quality of video games. In the past, Burr produced art under the name Hooliganship and created a video label called Cartune Xprez. He has received many grants and awards such as a Guggenheim Fellowship (2018), a Creative Capital Grant (2016), and a Sundance New Frontier Fellowship (2016). He is currently a visiting scholar at Carnegie Mellon University's Center for the Arts in Society.      Burr's work Cave Exits premiered at Images Festival in 2015. This work plays on the idea of retro dungeon crawler video games. The viewer is surrounded by four screens with constantly changing abstract images and videos. This is a reference to the procedural generation of the levels of those video games. This work has been shown at Fenway Park in Boston, MA; 3-Legged Dog Art & Technology Center in New York, NY; and The Bank Hil